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1. Lets overhaul the world map by fixing Waypoints and adding route planning - in Player Features and Ideas Discussion [original thread]
Idris Mandela wrote: I wouldnt mind seeing something on the lines of this, especially if you happen to travel some well troden routes on a daily basis. Just my two cents: Wouldnt it be better that in a junction system where you happen to have ...
- by Velda Chulai - at 2012.06.19 05:06:00
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2. Lets overhaul the world map by fixing Waypoints and adding route planning - in Player Features and Ideas Discussion [original thread]
Love bump.
- by Velda Chulai - at 2012.06.18 22:08:00
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3. Lets overhaul the world map by fixing Waypoints and adding route planning - in Player Features and Ideas Discussion [original thread]
You're sitting station, planning on going to your mission region. You decide that you need to head to a system on the way to pick up something important to your fit/sellable/whatever. So you setup a waypoint. As you cruise through space, you reac...
- by Velda Chulai - at 2012.06.18 04:20:00
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4. Lotto49's~58~ The Ultimate Ultimate 8!(OPEN) - in Sell Orders [original thread]
I'll take 631
- by Velda Chulai - at 2010.07.20 14:25:00
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5. Complete T2 Ship Building Spreadsheet - in Science and Industry [original thread]
Originally by: Benny Hill Edited by: Benny Hill on 28/01/2010 22:12:59 scripting errors in OpenOffice. Name of ship? 1 2 or 3? I am not sure this is usable in Openoffice. I'd hate to talk on the developer's behalf, but when certa...
- by Velda Chulai - at 2010.01.29 09:48:00
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6. Amarr Medium Pos Questions - in Science and Industry [original thread]
Whatever you decide to use, remember that the range penalties apply. If you're using beams, multis might cut their range. They'll activate, but they might not hit anything. Competent alliances and corps who wish to take out a control tower usuall...
- by Velda Chulai - at 2010.01.29 09:36:00
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7. Is it possible to anchor a starbase jettisoned from another character? - in Science and Industry [original thread]
When the tower is launched, it's immediately flagged as property belonging to corporation X. If a member of corporation Y comes along and anchors it, it will anchor for corporation X, and as it is still flagged for Corporation X, the person who an...
- by Velda Chulai - at 2010.01.29 09:27:00
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8. Simple/Complex reactors problem-this cant be right?? - in Science and Industry [original thread]
Moon mining and reactions is both simple and complex! I'm a comedian. I'll be here all night. Most mining scenarios are like yours, and require multiple towers. Simpler reaction chains can be done with as few as three control towers with appropr...
- by Velda Chulai - at 2010.01.25 11:21:00
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9. Invention Confusion - in Science and Industry [original thread]
Lets take it from the top: If you're new to invention, begin by not using decryptors until you've knocked a few jobs out. Certain ship classes have higher rates of success than others, which add to the expense of your output. Module BPCs will alw...
- by Velda Chulai - at 2010.01.25 10:54:00
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10. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Edited by: Velda Chulai on 19/01/2010 02:15:41 I've read a few things that I think should be addressed in this thread before it goes out of hand. First, on the topic of spies beign burned to achieve strategic goals: It's not appropriate for C...
- by Velda Chulai - at 2010.01.19 02:14:00
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11. LogOff Games - in Player Features and Ideas Discussion [original thread]
If a player is scrambled, they won't warp off for 15 minutes. The exception to this is if they hit a warp interdiction bubble AND they did not warp off before logging out; in those cases they will remain in space for up to two minutes. If a playe...
- by Velda Chulai - at 2009.12.23 19:26:00
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12. Drone options should be a drop down window, not a separate window. - in Player Features and Ideas Discussion [original thread]
One of the least intuitive and clunky UIs in the game is the drone flight options window. Findign it hiding behind a white '>'-type icon is already bad, but there's no at-a-glance option. I propose that it becomes a drop down window that the p...
- by Velda Chulai - at 2009.12.23 19:24:00
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13. Capsule Carrier Ships - in Player Features and Ideas Discussion [original thread]
It's currently possible for Motherships, Titans, Rorquals to fit a clone vat bay. The problem is that these modules aren't practical in many situations. With the proposed conversion of Motherships to Supercarriers comes the possibility that Clone ...
- by Velda Chulai - at 2009.12.23 19:16:00
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14. Direction scanner angles should be radio buttons(& other changes) - in Player Features and Ideas Discussion [original thread]
I'd like to make a proposal about the scanner and how it works. Currently, the directional scanner operates as a slider, but sliders are only optimal in situations where there are smaller adjustments to be made. The directional scanner offers se...
- by Velda Chulai - at 2009.12.23 19:03:00
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15. i have all the requirements for this game please help - in My EVE [original thread]
Uninstall Adobe Acrobat reader and any other Adobe plugins. If you have the full version of Acrobat installed, remove it as well. Then navigate to your documents and settings/users profile and Acrobat Program Files folder and remove any acrobat-re...
- by Velda Chulai - at 2009.05.26 21:23:00
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16. Grid Manipulation ITT - in My EVE [original thread]
I doubt anyone is wetting themselves and I think its a bit much to say that CCP's documentation on grids is lacking. What this document offers is a consolidated resource on the mechanic of grid manipulation, and it's the first of any publically av...
- by Velda Chulai - at 2009.05.26 21:07:00
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17. Scanning Interface: Lose the texture please - in Player Features and Ideas Discussion [original thread]
Hello, Could the developers consider removing the tecture applied to the spheres that appear in the scanning UI? It makes the often black squares impossible to find, making scanning incredibly difficult. This is especially an issue when one is att...
- by Velda Chulai - at 2009.04.22 00:07:00
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18. Hmm Mittani - in EVE General Discussion [original thread]
He was referring to the Director forums on BpB's website, which is not covered by the EULA. The director acted independantly and legitimately.
- by Velda Chulai - at 2009.02.05 13:24:00
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19. Disabling ghost training - the blog edition - in EVE Information Portal [original thread]
Good morning commander! I'm checking in to confirm a successful loss. Commander, it all happened on the field approximately six days ago, when I met with a recruit who, while in trial, took a brief two day break - they just got Spore and decided ...
- by Velda Chulai - at 2008.10.28 01:13:00
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20. Disabling ghost training - the blog edition - in EVE Information Portal [original thread]
Consider for a moment that even subscribes alts aren't always online. In other words, there might only be "iceberg-tip" of account activity changes on the server load on eve-offline, but a much higher ratio of accounts lost by the time the account...
- by Velda Chulai - at 2008.10.23 21:43:00
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